1.触摸事件,~对ccTouchMove,和ccTouchEnded过程的
void AutoSet::ccTouchMoved(cocos2d::CCTouch *pTouch, cocos2d::CCEvent *pEvent){
CCPoint beginPoint=pTouch->getLocationInView(); //将触摸点坐标转换为opengl坐标 beginPoint=CCDirector::sharedDirector()->convertToGL(beginPoint); //取得标签的位置 CCPoint pt=text->getPosition(); CCRect rect=CCRectMake(pt.x-30,pt.y-30,60,60); if(rect.containsPoint(beginPoint)){ //得到触摸前面的一个点。 CCPoint endPoint=pTouch->getPreviousLocationInView(); //转换一下 endPoint=CCDirector::sharedDirector()->convertToGL(endPoint);CCPoint offSet=ccpSub(beginPoint,endPoint);
CCPoint toPoint=ccpAdd(text->getPosition(),offSet); text->setPosition(toPoint); } } void AutoSet::ccTouchEnded(CCTouch *pTouch, CCEvent *pEvent){ CCPoint lastPoint=pTouch->getLocationInView(); lastPoint = CCDirector::sharedDirector()->convertToGL(lastPoint); CCRect Rect=CCRectMake(330,130,60,60); CCMoveTo*moveTo; if(!Rect.containsPoint(lastPoint)){ moveTo=CCMoveTo::create(0.1f,ccp(120,160));}
else{ moveTo=CCMoveTo::create(0.1f,ccp(360,160)); } text->runAction(moveTo); }自己做出点东西还是蛮快乐的。可是希望宿舍的门早点开啊。别冻死我啊